Byte : The Cyber Dog
Experience the thrilling journey of Byte, a cyber dog, and Kai, a talented hacker, as they strive to rise from the gritty Lower City to the mesmerizing Upper City. This 3D cyberpunk adventure will immerse you in a vast metropolis brimming with peril and mystery.
Project Type: Group Project (IGDC Awards Submission,Team of 5)
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Project Role
Game Engineer, Scriptwriter and Cinematic Director
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Was responsible for creating the main cinematics and sequences for the game.
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Opening scenes that included sequences and cutscene was done by me using Unity's Timeline feature and also with the help of Cinemachine and DoTween Tools.
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I had worked on documenting the inital objectives, the progression in story and the flow of the game.
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I had created the earliest iteration for the objective system that drives the logic for all the objectives in the game.
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Setting up certain parts of the level in the game like the hacker's room, industrial area (which was included in the final build) etc
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Responsible for creating environment effects and timed sequences in the game world like the routine of crane's picking up pipes from the trucks